So this patch not repair it - I have PC version. All maxed out manually (not dynamic). Checked Daytona and cars not casts dynamic shadows form track lights. Silverstone the same. But both tracks I see nice shadow in pit (before the race). But only of car.
I just created a post about this and uploaded a clip where the track objects cast shadows. I distinctly remember seeing this in the Xbox One-X version and also recall how much I was admiring it at the time.
^^ unfortunately, it now appears that this is a PC specific issue as the car shadows at least are back on the one-x version. disappointed not to see shadows moving behind track objects on the ground/grass.
I’m on PC. Just did some night racing and the shadows are beautiful. All objects cast shadows properly and headlights cast realistic shadows on everything including surrounding cars. Looks perfect to me. Maybe it’s a video chip/card/driver specific problem?
I’m confused. It’s just Daytona that has no object shadows? Earlier posts made it sound like it was all shadows at night in general, not just one track. I drove on Spa to check the shadows.
Exactly. I cant reproduce so nice photos like in first post. On Daytona we have dynamic shadows made by front lights but not form track lights. On Road America (if I remember correctly) there is even no shadows form front lights (and track too). I will check SPA. I cant understand T10. So bad quality of programming.
Rather disappointed to know that the One-X can’t produce dynamic shadows behind track objects.
Oh well… there’s always FH4 at 30 fps for that… but disappointed still.
I also noticed dynamic shadows not moving around my car when there’s an AI car behind me with headlights? Lights also do not move around in the dash like they do in FH4 (even at the performance setting) - rather the driver’s hands and feet light up - this is plain weird.
The bug has been fixed on all platforms in the June update. Your issue seems to be related to your own config. Submit a support ticket. Re-install the game & GPU drivers.
Dammed. So I dont know how to solve it. No shadows of car during race. Its in the pit but no it the races.
EDIT:
So I decided to explore the problem further.
And I found what is going on. At least in part…
It’s settings issue. I have high end PC (i7-8086K+RTX2080Ti) so I always set everythin to “Ultra”. I’m not using dynamic or suggested. Ultra setting is last and top… I thought so.
When I chandeg only one setting - first position form ultra to suggested (I don’t really know if its named in English version like that - I have polish language in the game) shadows showed up! Shadow OK!
But above screen is a simple game capture. In photo mode THERE IS NO shadow on the track! I wanted to post photo but now Forza HUB Gallery isn’t working at now.
So I have shadow only during a race but not during replay and photo mode! There are also no shadows form track objects (like cone etc.) with car light source. Shadow (no from cones) - dynamic
On ultra setting there no shadows form track light but there are shadows with front lights, Shadow Error (Ultra)
There is also a bug - on this ultra setting light cone form front lights disaapear partialy when track objects are in front off. Very strange.
This is an obvious game bug.
Request to TheMAK11 - You said You have XBOX and PC version.
Could You reproduce and check how it looks on Your hardware? On Daytona track.
Make screen shots, photos on photo mode and screen shots during replay.
EDIT:
I checked one more thing. Video above is from RTX2080Ti. I checked my older platform with GTX1080Ti all bugs are the same except there is no front beam of light flickering on Ultra setting [when traffic cones are in light area]. So this specific issue is nVidia RTX related. But all other shadow bugs/errors/issues are same for both platform.
Wow, i ve a xbox one x and fm7 and fh4 have issues with flickering lights and a corrupted flickering gps route. So you are wrong. The xbox on x is one Werk old and u can call IT New. Thank u for crap Microsoft. Tststs…