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  • Re: ATTN: Real Life Racers!

    What type and/or classes of racing? (ex: rally, drag, circuit, etc.) &nbsp;- Road racing mostly now but autox and drag in the past. Level of involvement? (ex: weekend racer, club racer, professional, etc.) - Professional and club Years of experience? - 20 years. Involved in any race related crashes? - Yes.&nbsp; Preferred helmet ...
    Posted to General Automotive Discussion (Forum) by MurderFX on November 1, 2009
  • Re: scoreboard wipe vote *just +1 or -1*

    +1 I had honestly&nbsp;raced my way up to 13th rank and then the shift glitching came on.&nbsp; Last I checked I was like 27th (which was like a week ago) and most of the ones that jumped me are shift glitchers.&nbsp; I also know there was a good 10 people above me (maybe more) that truely had earned their spots.&nbsp; In no way did I ever ...
    Posted to Forza Motorsport 2 (Forum) by MurderFX on July 27, 2007
  • Re: Countering front spoiler effect...

    Try adding some toe-in and rear rebound damping to the rear to help.&nbsp;
    Posted to Racing Techniques (Forum) by MurderFX on July 22, 2007
  • Re: Forza 2: Death by Ambivalence

    In many ways I can see exactly where you are coming from but IMO this is why Forza 2 will be successful (and pretty much already has).&nbsp; Here's a couple of observations I have. 1. GTR2 is too straightline one racecar form simulation to be liked by a lot.&nbsp; The average person has very little want or needs to race a true simulator of one ...
    Posted to Forza Motorsport 2 (Forum) by MurderFX on July 21, 2007
  • Re: STUPID LAST RACE IN ARCADE MODE

    I honestly put no thought into those races and just used the R1 F333 and beat them all no problem.&nbsp; The computer seems to be playing on either easy or medium mode in the arcade mode.&nbsp; I honestly don't know what to say but I found the F333 was so easy to win with.
    Posted to Racing Techniques (Forum) by MurderFX on July 20, 2007
  • Re: Suspension question

    For about every type of racing and for almost every different driver there's a different interpretation on what loose/tight vs oversteer/understeer is.&nbsp; This is why you'll see good drivers/crew chiefs try to stay together for their careers as they know what they are talking about. I do a ton of real life design work for raceteams as well as ...
    Posted to Racing Techniques (Forum) by MurderFX on July 20, 2007
  • Re: Rim Size Increase, Advantages?

    Basically as you increase the diameter of the a wheel you increase the wheel/tire's polar moment of inertia which basically means the higher the value the harder it is to to turn, rotate, or change direction...&nbsp; &nbsp;
    Posted to Racing Techniques (Forum) by MurderFX on July 17, 2007
  • Re: 1969 Charger and Lotus Elise 135r 3rd Patch?

    It's rediculous for anyone to complain about anything really because if you fix these cars there will be another 3-5 cars that will dominate and we'll then just have countless debates about them.&nbsp; It's like SCCA Solo 2 (autox).&nbsp; They try to make cars of similar mods/speed/handling fit into their respected classes but there will always be ...
    Posted to Forza Motorsport 2 (Forum) by MurderFX on July 16, 2007
  • Re: money 2 mill a day!!!

    Cracker Snack:I don't know why no one else thinks the endurance races are the best part of Career,&nbsp; I'd much rather do them myself. I highly agree ~ I absolutely love racing hte enduros on hard myself but if I need some extra cash while I'm doing house work, running to the store, etc... I'll set the hired driver on the Sebring race and earn ...
    Posted to Forza Motorsport 2 (Forum) by MurderFX on July 16, 2007
  • Re: Rear-view sound glitch?

    LOL.&nbsp; I honestly never knew you could push Y to check the rearview.&nbsp; I've always hit down on the right joystick.
    Posted to Forza Motorsport 2 (Forum) by MurderFX on July 6, 2007
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