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Forza Motosport 3 Suggestions
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06-04-2008, 8:31 AM |
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Re: Forza Motosport 3 Suggestions
Here are my suggestions on what i want to see in the next opus : - Fuel management system - Motec (Data acquisition) - Cockpit view - 12 or 16 online players - Individual tire pressure system (can be good to tune on speedways) - Lock Tune Tuner System (Possibility to lock a tune, with a permission system to modify fuel, tires pressure, brakes pressure, and things like final gear - preserve the possibility to unlock it by a code system (property of the tuner) - and a system to reset at standard values a lock tune for personal modifications) - Put some limitations in Hp by class (i don't think speed tune make racers equal if they play with or without aids) - Remove the possibility to drive certains cars with aids (STM,ABS,TCM), when it didn't exist on these - Tracks to be more realistic like Nurburgring (it's more speedy in the game than the reality, corners are more sharper) - Add more variety tracks like Monaco or Spa Francorchamps, maybe why not a rally track (only for hotlapping) and a hill climb track (also for drifters and hotlappers) - Online Series Management System : Possibility to create a serie, by 1 to x races (full season), to manage racers by scoreboards (individual or global), add a lest weight system for the race's winner(in option), manage flying start and classical start, qualifications, management of yellow and red flags with penalties, pit stops, prizemoney) - More realistic pit stop (possibility to change an aerodynamical piece for example with a time system penalty) - Make appear some technicals pbs on races (like flat tires, engine fire,etc...) - Add some cars series like Caterham Super 7, Beetle Cup, Clio Challenge, Nascar, DTM,etc... - And realistic conditions weather That's all for me but that's a lot... Thanks !
My FM2 Tuners Cars Collection...GT : FTW SpeedTed
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06-04-2008, 3:43 PM |
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Re: Forza Motosport 3 Suggestions
it´s easy body kits for the normal cars like on the R4 - R2 class pit stops were you change the Spoiler setup and Fuel management and repair broken spoilers
for the Website forum in several languages Scoreboard search by naition by cars on the Website videoupload via Xbox and download on my pc
www.xgteam.net (Deutschsprachige Fungemeinde)
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06-05-2008, 8:35 AM |
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Re: Forza Motosport 3 Suggestions
I would like to add something in my wishlist :
- improve the player for replays : + possibility to export a video on the net, + navigation in the replay (because on long track like Nurburgring navigation is not userfriendly)
My FM2 Tuners Cars Collection...GT : FTW SpeedTed
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06-06-2008, 5:50 PM |
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Re: Forza Motosport 3 Suggestions
The ability to make repairs in pits during a long race would be handy, like replacing damaged spoilers and skirts. Of course the time in the pit would be a bit longer to compensate for the better handling car you get out of repairs, but be well worth it, especially in a longer race. As you head into the beginning of the pit lane you could have a short time to select changes to car repairs before the car stops say at the far end of the pit lane to maximise time to choose. And maybe some active pit crew running around changing tyres, refuelling to keep my eyes amused while I'm waiting.
Weather please, rain with some windsceen wipers, transitioning weather from dry to wet and vice versa requiring pitstop to change tyres, only it you choose to change(see above). And night racing, with evening transitions would be good.
Ability to edit and post saved replays would be fun. You could put a time limit for edited vids to save loading time, ie 1 min.
Accessing paint shop saves from track loading screen just before you start a race, especially when online, would allow us to change saved paint jobs to show off, rather than quit the room, change paint and trying to rejoin the room.
GT Steel Jockey
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06-06-2008, 6:00 PM |
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Re: Forza Motosport 3 Suggestions
a search feature on saved vinyl groups!!
It really annoys me having to scroll through 100 groups to my most recent 1!!
 Click for my garage ^^^
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06-07-2008, 2:30 PM |
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Re: Forza Motosport 3 Suggestions
There is a real track I want to race in Forza3, I wish you will add the Circuit Gilles-Villeneuve from Montreal, it's a fast racing track wich need to push the brake hard at the last second if you want to do an amazing lap, I'm pretty sure it will be a nice track to play on it.
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06-16-2008, 7:28 AM |
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vip 2K
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Joined on 05-10-2007
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Re: Forza Motosport 3 Suggestions
SpeedTed:
Here are my suggestions on what i want to see in the next opus : - Fuel management system - Motec (Data acquisition) - Cockpit view - 12 or 16 online players - Individual tire pressure system (can be good to tune on speedways) - Lock Tune Tuner System (Possibility to lock a tune, with a permission system to modify fuel, tires pressure, brakes pressure, and things like final gear - preserve the possibility to unlock it by a code system (property of the tuner) - and a system to reset at standard values a lock tune for personal modifications) - Put some limitations in Hp by class (i don't think speed tune make racers equal if they play with or without aids) - Remove the possibility to drive certains cars with aids (STM,ABS,TCM), when it didn't exist on these - Tracks to be more realistic like Nurburgring (it's more speedy in the game than the reality, corners are more sharper) - Add more variety tracks like Monaco or Spa Francorchamps, maybe why not a rally track (only for hotlapping) and a hill climb track (also for drifters and hotlappers) - Online Series Management System : Possibility to create a serie, by 1 to x races (full season), to manage racers by scoreboards (individual or global), add a lest weight system for the race's winner(in option), manage flying start and classical start, qualifications, management of yellow and red flags with penalties, pit stops, prizemoney) - More realistic pit stop (possibility to change an aerodynamical piece for example with a time system penalty) - Make appear some technicals pbs on races (like flat tires, engine fire,etc...) - Add some cars series like Caterham Super 7, Beetle Cup, Clio Challenge, Nascar, DTM,etc... - And realistic conditions weather That's all for me but that's a lot... Thanks !
I would like to add something in my wishlist :
- improve the player for replays : + possibility to export a video on the net, + navigation in the replay (because on long track like Nurburgring navigation is not userfriendly)
I totaly agree!!!
And I would like to add...
-KEEP 3iple Screen support!!!
-A new Wheel please with manuel stick or G25 support!
-Stronger FFB+Rumble
-1080p 60hz
-More real Tracks...did read about 100 tracks, I really hope it is. Not only 10 tracks and 90 variations of it.
-Day and Night races
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06-17-2008, 4:32 AM |
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Re: Forza Motosport 3 Suggestions
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07-02-2008, 12:11 AM |
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Someone said that we only need realy tracks... that in my opinion is a bad idea because i will miss maple leaf valley.
Also one great idea mentioned above was have like a video of a track to see what it looks liek that is an awesome suggestion i just think if that takes too much memmorey, add pictures of the track a slideshow.
Also Forza please bring back the tracks from Forza 1 like Bluemountain and ice ring i forget the name but thier were great tracks, that were taken out, also you guys took out cars in Forza 2 which were in Forza 1... i can under stand adding stuff but why take out whats already thier? like the Nissan 240sx.. or the Accord and other cars you guys took out bring them back please.
One more annoying thing is you cant restart a game in Forza 2 while in splitscreen... thats really annoying.
Thier have been many great suggestions i dont even remember them all, I remember one was have a coach that guides you through the race, maybe gives you suggestions on when to make a pit stop info on other cars including yours etc.
Also have day night weather options, maybe have a random wether option etc.
Also one more wsa like a customizable Endurance race because IMHO that is the most fun part of Forza apart form online, have more cars in endurance races maybe 16 (online dosent have to be 16 could be 12 or something) for the customizable part have one endurance race at the end of the game or (level 50) in which you can pick the class, number of laps you want to do, weather, time.
Make it easier for noobs to make thier cars look good like people like me dont wanna spend time makin my car pretty maybe have little options for people like us but still have the depth for other people with the talent to make pictures etc.
Also you guys have to have interior view what the interior looks like after wieght reduction etc. maybe even add options of interior customization what seats racing seats you want what steering.
Have a walkin Garage instead of thumbnails... makes you get more into the game and attached to your cars.
Have drift races, Drag etc.
All these ideas i have mentioned have been mentioned by someone else before, and they are great ideas there are awesome ideas out thier and if you guys listent to the fans game should be perfect. Thiers a lot of things i am forgetting to mention because i cant remember etc.
I wonder if people saw the leaked information, and know that Forza 3 is guna have 2 discs, search it up.
Sorry if any spelling mistakes grammar and i know its very disorganized i was in a hurry i hop Turn 10 reads peoples suggestion cause they put thier time and thought into it.
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07-03-2008, 1:37 AM |
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1) Painting - The painting system as it is now is near perfect in my opinion, but there are some simple changes that can be made that would improve it by an incredible amount. One thing is it would be awesome if you could paint each part of the car individually (more than just the hood, mirrors, wing). Another thing, allow painting carbon fiber materials. Third, allow two-toned rims (such as black rims with a silver lip). Finally, some of my friends have mentioned that they wish decals could be put in the windows. 2) Cars - I like the car list overall in F2, but there are some cars that would be a very welcomed addition for the next one. A handful off the top of my head are the Honda Fit Sport (oh the possibilities), Amuse S2000, J's Racing S2000, Nissan GTR and GTR Spec V, LF-A and "NSX" concept cars (kinda like you have the ME 4-12 concept), Top Secret V12 Supra, Mirage GT, Plymouth Prowler, 370Z, Corvette ZR-1, and the new Camaro and Challenger (there's obviously some more but I won't keep going). Just imagine a series of races between the GTRs, LF-A and "NSX", that would be sweet!! It's the Japanese Big 3 goin at it again! 3) Tracks - It would be awesome if there were some night races like in Forza 1. Another thing, bring back A to B races pleeeease. A couple rally-like tracks would be cool and a touge track would make it perfect. Icing on the cake would adding an option that allows the players to customize the environment (such as time of day, wetness on the track, cloudy or sunny, etc). Finally, bring back a designated drag strip 4) Appearance - I realize Forza 2 was the first big racer on the 360 so it's a little out dated graphics wise, but honestly it would be very disappointing if visuals were less than the quality of games like GRID and GT5 (I realize GT5 is on another system but the 360 should be able to compete). The other thing is probably going to take loads and loads of work, but a camera angle from inside the car is absolutely amazing and really is a must have for any real driving SIM. It's the one thing I hate about F2, I never feel like I'm in the car. GRID did an outstanding job with this (I'm sorry for the comparisons, I still pick F2 over that one, but that is one area where they have you guys beat pretty easily). 5) Sounds - Some of the sounds seem like they could be improved. I find that turbos and superchargers for the most part are really quiet actually. The sound of the BOV is hardly ever heard unless the TV is real loud or the car is pushin ~40 lbs of boost. More variations in the sound of each car would be cool (it's boring when every single Supra or every single Skyline sound the same, we know it's not like that in real life). That last part kinda brings me to the next thing... 6) Aftermarket Parts - Please have more to choose from (multiple brands for exhausts, intakes, turbos, brakes, clutches, etc). The different exhausts and different intakes could have slightly different sounds. Variation is good. Each one could have different power/performance gains based on real life numbers. Also, those performance gains should also depend on what mods the car already has (an HKS sport turbo won't add 74hp no matter what, it depends on other mods on the car). More aftermarket companies like Amuse and Spoon would be cool to have on there. 7) Tuning - There's not much to change here, but it would be cool to be able to adjust boost. Also, an option to save not only tuning setups but also "mod setups" would be amazing. It gets aggravating having to go back and remove/install different parts just to fit into a race. Saved setups would be great 8) Races - I always notice the lack of a rally inspired rivalry series between the Lancer and Impreza. It'd be cool to have a rally based series with all rally cars though. A series of touge races with just 2 cars would be a unique change of pace as well. Finally, I really like the idea of having 2 cars in each race designated "sleeper" cars (at least in some series). There would be nothing like noticing there's an S class NSX and an S class Supra RZ lined up and ready to go. Obviously they aren't stock, but there's no way to tell how they're modded or what kinda numbers they're pushing, you just know they're gonna be fast. That would be a another unique challenge. Also, have actual people working in the pit stops 9) Car Categorization - The current setup is not exactly the easiest way to sift through the cars in your garage. Options to go through and search by either manufacturer or performance index would be great.
10) Physics - It would be awesome if crash physics were a little better (flipping over and such) and it would be a lot better if tires went flying everywhere when you fly into the tire walls.. or other scenery were damaged by crashing into it.
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07-03-2008, 5:04 PM |
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Re: Forza Motosport 3 Suggestions
i would like 2 see:
-f1 cars
-autobahn tracks( long freeways with a few curves but no actual turns, extra long, would be good for drag races and top speed tests. about 20 miles long each.
-rally
-16 player
-cockpit view
-track creator/editor
- more tracks!!!(nurburgring f1 circuit, monaco, bring back the test track! shipyards would be welcome back, and some interesting fantasy tracks,tt boomslang ftw? i dont think so.
-interactive tuning guide for dummies
-realistic pitting
-more competitive ranked matches, as ranked matches, apart from getting money, feel just like player matches, make it more like halo/cod, so ranked games can be more fair/competitive
-file share
- cool quirky cars, for example a nascar stock car, escudo pikes peak version, a ''*** old'' car that goes up to 40mph ,bugatti veyron, ultimate aero, on old f1 car, thrust ssc(c'mon on the autobahn track!!!!)
thats about it for now!
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07-09-2008, 4:51 PM |
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Re: Forza Motosport 3 Suggestions
-More city-based tracks and less boring looking circuit ones. And give us more than 3 new tracks rather than reuse a bunch of old ones like you did with Forza 2...
-Update your returning cars. There are 2004+ version of old 2000 cars, such as the s2000.
-Instead of reusing all of your body mods like you also did with Forza 2, how about giving us new ones from other companies?
No one wants to play a new sequel with a bunch of recycled stuff from the first game.
-Fix the photomode. Add 16xAA so we don't have to upload jaggified pics.
-And please fix the replays. They provide some of the most boring angles in racing game.
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07-15-2008, 2:36 AM |
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Re: Forza Motosport 3 Suggestions
First I would like 2 say I'm a huge fan of FM2 and I love realistic driving sims. There are some things, though, that I would change.
- when buying new cars having the ability to choose factory options like rims, interior color and meterial used, like leather or cloth, and what u choose effects the cost (da..) and w8 of the car. Also at the dealership you could also choose to buy factory tuners like AMG, saleen, rally art ect...
- in cockpit camera view. Like in GT5, a fully detailed wheel and dash view would b sweet!! Also the ability to customize it with boost, egt, fms, tach guages would make it realy feign cool!!
- more dynamic modding and tuning. Part of what makes FM2 so great is it's modding and tuning so natually it will progress into FM3. Some suggestions for modding are cross manufacturer engine swaps like 2JZ S2000, 2JZ or LS1,2 ect... RZ-7, Monster Miata. More dynamic mod list like instead of simply getting a "sport" turbo, the ability to choose from a HKS, Greddy, APS, Garrett, Turbo Green ect... And what u choose would effect performance would b great. These options on all performance parts would b awsome. Also while getting upgrades like turbos the ability 2 choose how many turbos your car will have, one or two, would b great. Since space in a cars engine bay is limited if u choose 2 turbos they would have 2 b smaller in size, allowing them to spool faster but ultimatly limiting horspower but if u choose a singe turbo setup you could have 1 huge turbo that takes 4 ever 2 spool but giving u crazy high end hp. And i think it would b great if you could buy turbos with no cooling system so you could, if u rum the car too hard, kill your turbo or engine. Another thing that I would love 2 c is a more dynamic tuning system. Being able 2 tune boost and fuel managmemt would b great.
- more cars! I know it's hard 2 get licences 4 vehicles but new vehicle types like trucks, SUVs and mini cars (like the smart for two) would b a great addition 2 the game. Also i wouldent mind getting rid of some supercars 2 make room 4 more popular tuners like the fox body mustang, trans-am ect...
-better crash physics! Flipping cars and loosing a wheel would b a lot of fun
- more racers online. 12 or 16 person online races would b a lot a fun as well.
- more cosmetic mod options. Wide body kits, more rims you get it.
- street legal races and race options. I think it would b very cool to have campaign modes in which people can't use a car if it is not street legal. Online too
- more real tracks
- the ability to auction not only cars but carparts. Discounted parts like coilovers, turbos rimz ect... On that note the ability to sell entire engines would b sweet. Like a tuned and built LS7 that I could choose to drop into a corvette z06, RX-7, saturn sky or camero. On that note it would also sweet if you could build engines "out of car".
- lasly I always thought that a Test Drive Unlimited type game built by the forza team with forza physics, cars and customablity would b the best driving game ever. I know forza 3 won't b open world but if n e 1 should make a open world driving sim it's The people behind forza. Plz do it!!!
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07-16-2008, 12:43 AM |
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Daitalianspanish
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Joined on 07-16-2008
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Staten Italy
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Re: Forza Motosport 3 Suggestions
Since he said everything i would possibly want in the new forza...the only addition i would like to add to it is...how about interaction with the actual interior..... for instance if you have the radio in the car..you can actually see the physcal hands use the radio and u can use it for your mp3 or something. But also, you can chose what weight reduction you can do. For instance..remove the spare tire, seat belts, but leave the seats. Or vice versa. Its our virtual car we should be able to chose what weight we want on it. Not pre-chosed.
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07-16-2008, 3:40 PM |
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Re: Forza Motosport 3 Suggestions
true enough about the seats
i always liked the look of the cage with two seat in forza 1, a la Rally
i waspretty sad to see that we were force to only have one seat if we wanted the cage
Asta la beeba!
Gametag : Rookie Oneqc
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07-17-2008, 9:22 AM |
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Nicaw
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Joined on 05-22-2008
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Re: Forza Motosport 3 Suggestions
i think new cars would be a big hit. maybe bring in the boy racer cars like we already have seta leons and civics but where are the citreon saxo's!!! bmw 325i some standar cars like the slower models which can be used in different races. Weather would be the best feature night and day races would also be awesome. new tracks real tracks, custom tracks. Forza's own design factory car for example a forza motorsport ferrari. longer races, more variations of races. a race in which you can race your own u class against other u class. maybe a system which randomly selects upgrades for the AI cars like in need for speed. when you download dlc cars and tracks would it be to hard to maybe put in a few races which use the new tracks and new cars? cos id like to race another s5 or gt40 on forza 2. if i think of anything else. ill be back soon =]
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07-17-2008, 9:30 AM |
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Nicaw
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Joined on 05-22-2008
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Re: Forza Motosport 3 Suggestions
also second hand car dealers. mileage added onto cars so wsay when u do 50000 miles you start to lose power or the car gets tired with age?? that would be cool. more realistic stuff. maybe proper sries races like in forza 2 you have the choice to continue an event maybe make it so if u start a series race which has 4 races in you cant quit, you race for on race if u damage your car you have say 4 mins in between races to set up for your next track and repair what u have the cash for, choose wether you want to repair a car after a race because sometime u dont have money!!!! choose what you want to repair, eg the most crucial stuff.
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07-18-2008, 10:31 AM |
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TMM Audi RS6
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Joined on 06-20-2007
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Luton, Bedford
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A-class Racing License
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Re: Forza Motosport 3 Suggestions
Adding to the list Cars Chapparell 2F AU Ceremo Supra  Aston DBR9  Mercedes CLK GTR  Unisia Skyline  Tracks Detroit GP Circuit Le mans Bahrain GP Jarama Donnington New York Street Circuit(long) Anderstop Monza Other Make JGTC and others more realistic: think about when was the last time a LMP could outrun a Group C car or a GT2 lapping with the GT500 cars? Never. Because a Group C car will accelerate more quickly.
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07-27-2008, 5:25 PM |
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DetroitXenocide
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Joined on 07-27-2008
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Re: Forza Motosport 3 Suggestions
The only thing I can think of other than all the cars and tracks mentioned in this thread, would be a flat editor for painting. Instead of having to create a design on the cae, being able to make an image on a flat surface. Then copy the design to whichever car you want and resize or reposition it. I have problems with turning the cars at the right angle to get ceratin details in an area. A flat image editor type system would fix this. Plus the ability to adjust the zoom as much as possible, instead of the preset 3-4 zoom levels. I think it would add to the detail adding even more. Some people have figured out how to work arund all of this. I personally have not, and I don't exactly have the tim eto work on one design for months on end.
Teach me...I want to learn...
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07-27-2008, 5:26 PM |
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DetroitXenocide
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Joined on 07-27-2008
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Re: Forza Motosport 3 Suggestions
Oh...and more vinyl shapes would be great. I'm sure some DLC for Forza 2 with additional DLC would sell like hotcakes.
Teach me...I want to learn...
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